Everyone's been so busy arguing about whether AI will replace designers that we've missed something more immediate — it's already changing what the job means.

Not in a dramatic, headlines-and-panic way. In a slow, creeping, "when did my role become this?" way.

What Happened

Two separate conversations caught my attention this week, and they're really the same conversation wearing different clothes.

First: there's a growing push across the industry for UX designers to deliver "production-ready" code as a standard deliverable. AI tools can now bridge the gap between design and engineering so efficiently that some organisations are asking — why not just have designers ship the final thing? The boundary between designing an experience and building it is getting thinner by the day.

Second: a compelling argument is being made that AI-assisted workflows are quietly killing the informal interactions that hold design teams together. When you can ask an AI tool instead of tapping a colleague on the shoulder, you stop having those small, unplanned conversations. The quick questions. The "hey, that reminds me of…" moments. The stuff that doesn't look like work but absolutely is.

Meanwhile, at the Lake Como Comic Art Festival, comic artists rallied around a simple and pointed message: "We're not machines, we're people." Their frustration isn't just about image generation — it's about an industry that's starting to value output over the human process behind it.

Three different stories. One theme.

The Bigger Picture

Here's what I think is actually happening: AI isn't threatening to take design jobs. It's threatening to hollow them out.

Think about it. If your value is measured by how quickly you can produce production-ready deliverables, then the parts of your job that don't produce visible output — research, strategy, advocacy, thinking — start to look like inefficiency. They become harder to justify in a sprint review. Harder to point to in a portfolio.

And if your AI assistant handles the small problems you used to solve with colleagues, you lose the connective tissue of your team. You become more productive on paper and more isolated in practice. The research on this is pretty clear: trust, belonging, and creative collaboration are built on exactly those "inefficient" human moments.

This is the quiet trade we're making. Not jobs for algorithms, but depth for speed.

I've seen it already in teams I've worked with. Designers who used to spend time mapping user journeys and challenging assumptions are now expected to jump straight to high-fidelity, AI-polished screens. The thinking still matters — everyone agrees it matters — but the calendar doesn't leave room for it anymore.

The comic artists at Lake Como put their finger on something important. When we reduce creative work to its outputs, we lose the thing that made those outputs meaningful in the first place. That's not a sentimental argument. It's a practical one. Design without deep thinking produces prettier interfaces that solve the wrong problems.